Once associated with science fiction, exoskeletons are shedding their bulky image to become lightweight, artificial intelligence (AI)-powered consumer devices. Manufacturers hope the technology will become as commonplace as smartwatches, appealing to users ranging from hikers to older adults seeking to remain active. The metal exoskeletons are hard to miss on the aisles of the CES (Consumer Electronics Show) in Las Vegas, where visitors eagerly try devices that, depending on the model, can train the legs, support the knees, and strengthen the back. Some models are reported to perform all three functions simultaneously.

The Hardiman suit, the first exoskeleton of the modern era, created by engineer Ralph Mosher for General Electric (GE) in the mid-1960s, is a far cry from these new models.
It was massive in appearance, resembling the boxy “Transformers” characters from the toys and movies. By contrast, several models presented in Las Vegas weigh less than two kilograms (kg) without batteries. Although exoskeletons gradually made their way into industry and healthcare more than 20 years ago to relieve warehouse workers or assist in-patient rehabilitation, they have remained niche products until now. Today, a host of start-ups are looking to capitalise on equipment more adapted to everyday use, with improved battery life and more affordable prices. Several of them offer products costing around $1,000 each, equipped with sensors that use AI to adapt the mechanical assistance to the terrain and walking pace. Some are also designed for running, such as an offering from Dnsys, which claims a maximum speed of 27 km per hour – faster than the sprinting pace of the vast majority of humans. Casual walkers and experienced hikers alike are being targeted by exoskeleton manufacturers, which are almost exclusively Chinese and dream of success in the vast United States (US) market. “We’re working hard to make exoskeletons commonplace so people don’t feel that social anxiety of wearing something like this,” said Toby Knisely, communications manager at Hypershell, which says it has already sold 20,000 units. “It’ll hit a critical mass at some point and maybe become as commonplace as smartwatches or glasses,” he said.
You do the work
After trying out an Ascentiz exoskeleton, Trevor Bills, a Canadian entrepreneur visiting CES, was quite impressed.
“You hardly feel it, because it seems to be very good at keeping up with you,” he said.
“It was only when I slowed down that I was fighting it a little bit.”
One of the obstacles to overcome is the idea that exoskeletons reduce physical effort and diminish the health benefits of exercise. “It doesn’t do the work for you,” said Bills, his forehead glistening with sweat. “If it gets people out and about and makes them more active, that’s a good thing.”
Half of Dnsys’s customers are over-50s “who enjoy walking but do so less as they get older,” says Xiangyu Li, co-founder of the company. Hypershell states on its website that users must be able to walk and balance on their own to ensure that everyone uses the device safely and not as a crutch or walking aid. When these machines become more common on the streets, “social anxiety, or the embarrassment associated with wearing an exoskeleton,” will fade, said Knisely.
“People don’t want to look like robots,” said Xiangyu Li.
Discover more from Guyana Times
Subscribe to get the latest posts sent to your email.











